Friday, 19 January 2018
Stopmotion test and introduction
In todays session we were introduced to stop motion animation, where we got to experiment. We used magnetic figures, a cannon camera and dragon frame programme- which was a programme we were already comfortable with, as we had previously used it for our 2d f12 paper animations. However the difference was we could not come back and redo each frame adding in-betweens unlike 2d drawn animation; everything was physical and in the 'moment'- not being able to go back to past frames.
Which means being observant about each frame and the importance of onion skin. Everything has to be figured out, especially with walk cycles. Normally you would focus on drawing different poses and then adding in between- but with stop motion you have to directly address the order of the poses and in-betweens.
Using magnets was tricky, as they were not always strong enough to hold an unstable pose, and if accidently moving magnets it can cause the figures to be unbalanced or move. The figures where stiff to move at times, especially harder to move one part with out affecting the other. If I were to use this, I feel I would have to draw precise storyboards first for smooth production. I think for this sort of animation it would be very difficult to work on your own, with making sure the camera is in place, moving each camera and being able to take the snap. working in a group makes this work much quicker.
Overal I enjoyed using this, as it was much easier to work logic with something physical- and when the figures moved they had much personality and quirkiness.
Labels:
#stop motion
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